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A Year With The PS4

I purchased my PS4 a year ago this month, on 9th September 2014 to be exact. The PS4 has been on the shelves for almost a year and I’d decided not to get involved. It’s often ridiculously stupid to buy into a new console in the first year, and slightly risky in the second quite often. I’ll admit it was Destiny that dragged me into buying a PS4 and it was a Destiny bundle I purchased at a midnight opening. This was after discovering Destiny rather late, around the reporting on the beta.

It turned out the Destiny trigger for buying a PS4 was a good one, as it is the game I’ve sunk the most hours into by a ridiculous margin. The only other two games I’ve purchased have been Grand Theft Auto V and Dragon Age: Inquisition, which have been mixed experiences.

I’ve found it very hard to get into the single-player game of Grand Theft Auto V. The narrative has just been too slow. I’m sure it gets better but it drags on with no real momentum leaving you with lots of time to ‘fill with your own shit’ and when that happens I’m totally at a loss for what I should be doing. The multi-player lacked even more direction until they introduced Heists. It was the Heists that saved the game to some small degree. They are very cinematic, multi-element operations that bring in lots of cash allowing for a sense of progression. They are essentially the GTAV equivalent to raids with all the usual problems if you’re playing with random players I suspect. They are also a cooperative experience, which is a big sell for me. Doing the Heists has got me an apartment and an armoured car. If it wasn’t for this option the game would have been collecting dust.

I’ll not explain my epic disappointment when it comes to Dragon Age: Inqusition again, as I’ve not doubt done it multiple times before. I disliked Inquisition so much, my fear is, it winning Game of the Year and all, that it will become the model for all Bioware games.

The problem is I’m leaving games on the shelf due to the nature of modern game design. These tends to be games I’d normally be interested in but due to the adoption of the MMO-ised, open play model they’ve not been for me. The games that fall into this category are: Arkham Knight, The Witcher 3 and Metal Gear Solid V. Three games I’d have played this year but for their design choices. It is very likely I will avoid Fallout 4 due to it offering a similar, sprawling experience.

This means my PS4 has been a Destiny experience. It’s been a thoroughly enjoyable one up until The House of Wolves broke my enjoyment of the game. It’s hard to say why. Possibly an expansion with a meagre story too far? The lack of a raid and instead the absolutely banal Prison of Elders? The fact it, finally, started to feel very repetitive to the point of being disengaging. It’s probably numerous things.

Still, the future is bright, it just means, Destiny aside, I might have purchased the PS4 just a bit too early. The list of games I’m keen on investigating is still quite long: Life is Strange, Until Dawn, Rainbow Six: Siege, Star Wars: Battlefront, Just Cause 3, Final Fantasy XV, Tom Clancy’s: The Division, Uncharted: A Thief’s End, Ghost Recon: Wildlands, Horizon: Zero Dawn, Mass Effect: Andromeda, Rise of the Tomb Raider and No Man’s Sky.

While 2014 – 2015 may have been the year of Destiny, I’m pretty sure 2015 – 2016 won’t be that at all. I’m hoping it’s when the PS4 comes into its own. The miracle of the PS4 is it has sold ridiculously well even before the momentum of titles has kicked in!

After all the above, there is always Destiny’s The Taken King….

About Ian O'Rourke

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