Games
The tools, techniques and key moments after the dice dropped that contributed to a campaign's success.
We played Blades in the Dark. Three days. Nine sessions. It was awesome. My thoughts on the experience.
Welcome to the sixth set of game notes of our The Rime of Frost Maiden campaign from a player’s perspective. We’ll discuss the pre-game,...
The tools and techniques we used before the dice dropped that contributed to a campaign's success.
Welcome to the fifth set of game notes of our The Rime of Frost Maiden campaign from a player’s perspective. We’ll discuss the pre-game,...
The need to fudge the dice rolls in a ttrpg is born out of dysfunction.
Welcome to the fourth set of game notes of our The Rime of Frost Maiden campaign from a player’s perspective. We’ll discuss the pre-game,...
Welcome to the sixth set of game notes of our The Rime of Frost Maiden campaign from a player’s perspective. We’ll discuss the pre-game,...
An intentional story in a role-playing game by definition cannot involve railroading.
Welcome to the second set of game notes of our The Rime of Frost Maiden campaign from a player’s perspective. We’ll discuss the pre-game,...